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Re: Vertical and horizontal lines antialiased at export (and i don't want them to be!) |
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  06-08-06 - 11:18 PM
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In article <448852ca$0$6978$636a55ce@news.free.fr>,
Philours <Philours@-NoSpam-philours.com> wrote:
> Doug Winger a écrit :
> Nice point Doug, it's absolutely relevant in this case. I noticed that
> the vector shapes in photoshop do the same as they are not aligned
> precisely.
> Do you mean i have to use the grid with pixels in unit and aligne each
> of my lines to grid separation ? I assume it would solve the problem in
> this case right ?
Partly. The key to this is making the line edges match a pixel's 'edge'.
For instance, when using a one point line in Illustrator with 72 DPI
your final destination, you have to make sure that the line itself
'splits' the pixel: that it centers on a 0.5 point dimension so that the
'edges' of the line lie on the desired pixel edges after conversion,
while a two point line needs to line up 'on the grid' so that its edges
fill the two pixels it traverses. Odd number size strokes can be a
headache, as they just don't 'fit' properly or easily. Thankfully,
simple filled objects just have to line up on whole number dimensions
and are easier to lay down.
It's primarily thinking ahead, setting up for end resolution, some
simple math, trying to work at final size and always keeping in mind
that you have to treat strokes as if they were actually rectangles
(which they are, to postscript :). Using guidelines, a grid (with nudge
set to provide any necessary fractional moves), move and the Transform
make things a lot easier.
- Doug
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