I have made a small animation into a mc with an instance name of mcScreeEffe
ct
and i have a hit area mc called mcHitArea.
The animation has a stop on both the first and last frame of my actions laye
r
and will play fine in the timeline but when i want my hit area to be rolled
over and play the animation it does nothing.
I am using:
on (rollOver)
{
_root.mcScreenEffect.play();
}
on the mcHitArea, is this correct?
Also i would like to reverse the animation when i Rollout.
Please help.
Neil
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