First export each photo as indiviual swf file, then place them in the same
directory you main movie (the one calling the photos) will be in. Then in yo
ur
main movie create a new symbol, make it a movie clip, and drag it on stage.
Give it an instance name. Let's call it photoloader_MC. Then create a button
that will trigger the load. Attach the following code to the button: on
(release){ this.photoloader_MC.loadMovie('photo1.swf'); } Your path to
the
blank movie clip (photo_MC) may be different, based on how you have your mov
ie
setup. I suggest using your target tool in the actionscipt pallet, to find t
he
proper path to your empty movie clip. Because your loading a movie clip into
another blank clip where ever that movie clip is positioned is where your ph
oto
will show up. And yes, this technique will make your main movie much smalle
r,
because your only loading what you need, when you need it. Hope this helps,
Steve
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