Hey all,
I'm trying to make semi-transparent images for use inside a game that I'm
making. I can't seem to get photoshop to export a 32bit bitmap with
transparency information in one of the channels (Ie. 256 shades of opacity).
It doesn't seem to be capable of exporting TGA images with transparency
information either. What am I doing wrong? Is there a plugin available to
add this very basic functionality to PhotoShop? Gif or PNG is not an option
here.
Cheers,
Nicholas Sherlock
On Mon, 4 Oct 2004 19:56:00 +1300, "Nicholas Sherlock"
<n_sherlock@hotmail.com> reverently intoned upon the aether:
> Hey all,
>
> I'm trying to make semi-transparent images for use inside a game that I'm
> making. I can't seem to get photoshop to export a 32bit bitmap with
> transparency information in one of the channels (Ie. 256 shades of opacity
).
> It doesn't seem to be capable of exporting TGA images with transparency
> information either. What am I doing wrong? Is there a plugin available to
> add this very basic functionality to PhotoShop? Gif or PNG is not an optio
n
> here.
>
> Cheers,
> Nicholas Sherlock
>
You should be able to write TIFFs with alpha channels so you might
explore that option.
just a thought,
Sean
"In the End, we will remember not the words of our enemies,
but the silence of our friends."
- Martin Luther King Jr. (1929-1968)
Photo Archive @ http://www.tearnet.com/Sean
Last Updated 29 Sept. 2004
"Nicholas Sherlock" <n_sherlock@hotmail.com> wrote:
>Hey all,
>
>I'm trying to make semi-transparent images for use inside a game that I'm
>making. I can't seem to get photoshop to export a 32bit bitmap with
>transparency information in one of the channels (Ie. 256 shades of opacity)
.
>It doesn't seem to be capable of exporting TGA images with transparency
>information either. What am I doing wrong? Is there a plugin available to
>add this very basic functionality to PhotoShop? Gif or PNG is not an option
>here.
>
Photoshop CS will export TGA-Files with an alpha channel, BTDT. When
the people at
http://wiki.beyondunreal.com/wiki/A...el_To_TGA_Files
are right, there was a bug in the PS 7.0 TGA export filter which was
fixed in 7.01
Peter
>I'm trying to make semi-transparent images for use inside a game that I'm
>making. I can't seem to get photoshop to export a 32bit bitmap with
>transparency information in one of the channels (Ie. 256 shades of opacity).[/color
]
Here is what you do:
Create your image as RGB.
Load the transparency as a selection.
Save the transparency as an alpha channel.
Save in TGA format.
--
Art, literature, shareware, polyamory, kink, and more:
http://www.xeromag.com/franklin.html
Bitmap (which is black and white only) or BMP ?
Those aren't the same.
And the BMP file format doesn't support transparency - just an
arbitrary alpha channel.
Chris
In article <cjqs5u$aof$1@lust.ihug.co.nz>, Nicholas Sherlock
<n_sherlock@hotmail.com> wrote:
> Hey all,
>
> I'm trying to make semi-transparent images for use inside a game that I'm
> making. I can't seem to get photoshop to export a 32bit bitmap with
> transparency information in one of the channels (Ie. 256 shades of opacity
).
> It doesn't seem to be capable of exporting TGA images with transparency
> information either. What am I doing wrong? Is there a plugin available to
> add this very basic functionality to PhotoShop? Gif or PNG is not an optio
n
> here.
>
> Cheers,
> Nicholas Sherlock