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Art Media Painting in PSP X Example
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| Fuzzie Dice 2006-06-08, 7:38 pm |
| underprocessable | |
| Carrie Osmo 2006-06-08, 7:38 pm |
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A question often posed
why are the art media brushes so limited??
carrie
"Fuzzie Dice" <fuzziedice@[ihaveadomain].com> wrote in message news:4483b143_3@cnews...
>
> Using the rose again, I did this in PSP X using Art Media Layers, burn Blend mode I think, reduced the opacity of the art media
> layer and the original layer (against white background) and did oil brush strokes. I think the result turned out pretty good.
> Texture filter to create the background texture.
>
> I guess once one gets the hang of it, one can do art in PSP X. This was done using the graphics tablet.
>
> The one thing I don't understand is why they didn't have the brush variances and brush shapes available for the art media brushes.
> I think this would have made things even more interesting and give one more options.
>
>
>
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| Spandex Rutabaga 2006-06-08, 7:38 pm |
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Fuzzie Dice wrote:
> The one thing I don't understand is why they didn't have the brush variances
> and brush shapes available for the art media brushes. I think this would
> have made things even more interesting and give one more options.
My guess is this. I think the regular PSP brush engine is completely
different from the art media engine. The former simply changes colors
(albeit in a large variety of ways). The latter (I believe) does
surface rendering using some form of light source, bump mapping and
maybe some kind of reflection mapping. That's where the "3D" effect
of thick oil paint comes in. There is also some progressive element
during which paint runs out. Moreover there is mixing with and
smearing of previously deposited paint. I suppose these differences
from regular brushes are why art media layers appeared in PSP. It
probably also makes it a bunch of work to implement variances since
you can't borrow any of that from the regular brushes.
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| Joëlle 2006-06-08, 7:38 pm |
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"Fuzzie Dice" <fuzziedice@[ihaveadomain].com> wrote in message
news:4483b143_3@cnews...
>
> Using the rose again, I did this in PSP X using Art Media Layers, burn
> Blend mode I think, reduced the opacity of the art media layer and the
> original layer (against white background) and did oil brush strokes. I
> think the result turned out pretty good. Texture filter to create the
> background texture.
>
> I guess once one gets the hang of it, one can do art in PSP X. This was
> done using the graphics tablet.
>
> The one thing I don't understand is why they didn't have the brush
> variances and brush shapes available for the art media brushes. I think
> this would have made things even more interesting and give one more
> options.
>
>
>
That's very pretty. It's a nice subject to play with.
The image seems quite pale or that might be my monitor..
:-)
Joëlle
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| Very nice painting effects. This is what I am trying to learn to do with varying success.
Doris
"Fuzzie Dice" <fuzziedice@[ihaveadomain].com> wrote in message news:4483b143_3@cnews...
Using the rose again, I did this in PSP X using Art Media Layers, burn Blend
mode I think, reduced the opacity of the art media layer and the original
layer (against white background) and did oil brush strokes. I think the
result turned out pretty good. Texture filter to create the background
texture.
I guess once one gets the hang of it, one can do art in PSP X. This was done
using the graphics tablet.
The one thing I don't understand is why they didn't have the brush variances
and brush shapes available for the art media brushes. I think this would
have made things even more interesting and give one more options.
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| Fuzzie Dice 2006-06-08, 7:38 pm |
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Spandex Rutabaga wrote:
> My guess is this. I think the regular PSP brush engine is completely
> different from the art media engine.
You have something there. Whenever I tried to use an art media smear on a
raster layer, it would automatically create a transparent Art Media layer
instead. So they are different. Just a 3rd layer type.
However, I'm thinking, if you lay down some color, then use the smudge tool,
that is another painting technique that can be used, or, just take a photo
and adjust the smudge tool and use that.
The regular brushes, with a tablet and variances also can I think come close
to the same thing. Maybe with practice.
So I'm wondering why even have art media brushes? When they could just make
every brush maybe have a second setting called "Clone" where you could click
on a layer or another image, click in that and then go back to your work
layer/image and start painting, picking up the color but the brush
determining the look of the stroke? It would probably be more versitile.
I never thought to actually try this with the clone brush but I assumed that
too doesn't allow changing the brush variances or shapes.
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| Fuzzie Dice 2006-06-08, 7:38 pm |
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Joëlle wrote:
> That's very pretty. It's a nice subject to play with.
Roses are my favorite flower, and always something I enjoy experimenting
with. :-)
> The image seems quite pale or that might be my monitor..
Nope, it's not your monitor. It turned out more pale than I had wanted
because of my inexperience in these types of techniques. I was basically
trying to show the differences and similarities between programs, filters,
and what PSP X can already do without the need for filters, etc.
I also had problems seeing the brush stroke if I had the underlying layer
too dark. So I had to lighten it which in turn lightened the brush strokes
as well. It wasn't easy.
I do remember adjusting bright/contrast to try and darken it a little. It
was actually paler than this.
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| Fuzzie Dice 2006-06-08, 7:38 pm |
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"doris" wrote:
> Very nice painting effects. This is what I am trying
> to learn to do with varying success.
It's a fun thing to get into. Do you have an art tablet? For painting, I
highly recommend one. I got mine at DirecTron.com for a good deal. It's an
AceCat Flair 4" x 5" by AceCAD. It came with the pad, stylus pen, pen holder
with a place for extra styluses (included is 2 extra styluses), and one AAAA
battery (that's right - 4 A's. These are hard to find so you'll want to
check Radio Shack or anywhere that sells the complete collection of
Energizer "e" batteries). It also comes with driver software (it's USB), and
Art Dabbler. I like it. I keep it hooked up to the computer as sometimes I
like to grab it when I need to do something free-hand. Now I'm enjoying
using it for painting.
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| Spandex Rutabaga 2006-06-08, 7:38 pm |
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Fuzzie Dice wrote:
> So I'm wondering why even have art media brushes?
You'd have to ask someone who knows. However, it's clear that there
are things you can do with Art Media that you can't with a regular
brush. However, these brushes work neither like regular PSP brushes
or like real physical painters brushes and this tends to frustrate
both the PSP hobbyist or proto-digital-artist and the accomplished
painter. With Corel trying to sell you some variation on painter
I'd be surprised if PSP Art Media got much attention in future. I
am not, of course, actually a prophet so I could be wrong about that.
Anyway there is little mileage in being a prophet (see Mark, Chapter
6, Verse 4).[*]
[*] 'And Jesus said to them, "A prophet is not without honor, except
in his own country, and among his own kin, and in his own house."'
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| Joëlle 2006-06-08, 7:38 pm |
| underprocessable | |
| Andy Forrester 2006-06-08, 7:39 pm |
| underprocessable | |
| Andy Forrester 2006-06-08, 7:39 pm |
| underprocessable | |
| Spandex Rutabaga 2006-06-08, 7:39 pm |
| Spandex Rutabaga wrote:
> Whatever you use I strongly recommend looking at a histogram to
> see if you are destroying color differences. A follow-up post shows
> you what to look for.
The attached shows what to look for to spot clipping. Clipping of
dark colors is shown. However, it all works the same way for light
colors too except that the histogram bunching up is on the right
hand end.
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Spandex Rutabaga <SpRu@agabatur.xednaps> wrote in
news:4485D408.ACB85001@agabatur.xednaps:
> Spandex Rutabaga wrote:
>
to[color=darkred]
shows[color=darkred]
>
> The attached shows what to look for to spot clipping. Clipping
of
> dark colors is shown. However, it all works the same way for
light
> colors too except that the histogram bunching up is on the
right
> hand end.
I didn't have a clue about Histogram adjustments until Ron V
posted some tuts quite some time ago, which helped but not enough
and I found more stuff through google, which made me start using
HA. I've relied on it very much ever since then, at the very
least to analyse an image that seem to have exposure problems
when I first view them.
Every so often I've used the gamma and mid-tones adjustments
after a previous (some time ago also) post of yours on that
subject but was not quite sure what I was doing, particularly to
the image data. I just went with the Auto Proof results. This
latest mini-tut with the two posts and 3 images has now clarified
that for me and I'll now use it with more confidence and a better
idea of what I'm doing. :-)
As for HA v. Curves, I much prefer HA simply because you can
start by seeing, with the graph, basically what you have in the
image to work with. I've found Curves to be a "by guess and by
God" adjustment. But that's likely just me.
Regards,
JoeB
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| Fuzzie Dice 2006-06-08, 7:39 pm |
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Joëlle wrote:
> Try Levels instead, I use it when I want more contrast. It doesn't
> always suit, but works on your image.
That turned out nice! Thank you. I will have to try this next time I do a
painting. Looks like it really brought out the colors nicely.
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| Fuzzie Dice 2006-06-08, 7:39 pm |
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Andy Forrester wrote:
> Yep!!... and you haven't used the warp brush yet!
Actually, I have used the warp brush in PSP 8.1. Though it wasn't something
I found I had much use for, occasionally, it helped to reshape objects. I'm
not into making odd-shaped animals, though. :-)
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| Fuzzie Dice 2006-06-08, 7:39 pm |
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Andy Forrester wrote:
> Whooops!!!
>
> Sorry about the size of the last attachment.......used to checking
> sizes, but not for PDF Files!!
> Anyway, here is PSPX Art example using thr Warp Brush....suitably
> sized this time
That's cool! I didn't know you could do that with the warp brush. Gives me
ideas.
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