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Skin tones in shade
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| morebetter@att.net 2005-05-17, 7:17 am |
| When a skin tone is in natural light, correcting it by the numbers is
fairly easy. But if the skin tone is in shade (e.g. back lit), are there
any good tricks?
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| KatWoman 2005-05-17, 7:17 am |
| you do it by numbers????
everyone is a different color!!!
<morebetter@att.net> wrote in message news:42809439.DBF4A237@att.net...
> When a skin tone is in natural light, correcting it by the numbers is
> fairly easy. But if the skin tone is in shade (e.g. back lit), are there
> any good tricks?
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| Bob Williams 2005-05-17, 7:16 pm |
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morebetter@att.net wrote:
> When a skin tone is in natural light, correcting it by the numbers is
> fairly easy. But if the skin tone is in shade (e.g. back lit), are there
> any good tricks?
Once you have the color you like in natural light, e.g. R=220, G=175,
B=160, go to curves and using the info palette adjust each color to make
R= 200, G=155, B= 140.(Subtract 20 units from each color) A shadow
shouldn't really affect the hue, it should just make each color darker.
The effect may not be linear so you may have to fiddle with the RGB
values a bit to get exactly what you want.
Bob Williams
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| Mike Russell 2005-05-26, 7:25 am |
| >"Lorem Ipsum" <Lorem@ipsum.xxx>wrote:
DD wrote:[color=darkred]
> mmm so I look like Cindy Crawford
Nope - curves don't match.
--
Mike Russell
www.curvemeister.com
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| Mike Russell 2005-05-26, 7:25 am |
| morebetter@att.net wrote:
> When a skin tone is in natural light, correcting it by the numbers is
> fairly easy. But if the skin tone is in shade (e.g. back lit), are
> there any good tricks?
The important thing to keep in mind when adjusting a skin tone is to get the
hue and saturation where they need to be, and adjust the brightness.
Although some amount of blue is expected in a shadow, in general it's best
to shoot for a full skin tone, and vary the brightness only with the shadow.
Adjustments like this are generally tricky in RGB, since adjusting hue and
saturation separately is difficult. Although the RGB master curve is
sometimes useful, it has the problem that it alters hue, and does not apply
the same brightness change to different hues. For this reason, Lab is often
an easier color space in which to remove an overall color cast. By the same
token, RGB is better for removing a cast that is associated with a shadow.
---
Mike Russell
www.curvemeister.com
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| patrick 2005-05-26, 7:14 pm |
| Riposte of the year! You clever Curvemeister, you, Mike!!
.. . . . patrick
"Mike Russell" <REgeigyMOVE@pacbellTHIS.net> wrote in message
news:MBhle.1765$rY6.470@newssvr13.news.prodigy.com...
>
> DD wrote:
>
> Nope - curves don't match.
> --
> Mike Russell
> www.curvemeister.com
>
>
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| Hecate 2005-05-26, 7:14 pm |
| On Thu, 26 May 2005 10:33:16 GMT, "Mike Russell"
<REgeigyMOVE@pacbellTHIS.net> wrote:
>
>DD wrote:
>
>Nope - curves don't match.
Hmm, I know the feeling ;-(
--
Hecate - The Real One
Hecate@newsguy.com
Fashion: Buying things you don't need, with money
you don't have, to impress people you don't like...
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