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Author Making a "stop motion" animation
BoB

2006-01-22, 11:02 pm

Hi all,

I've implemented Positioninterpolator, Orientationinterpolator and
Timersensor nodes

to make a moving object in my VRML world.

The object moves and turns exactly the way i want, but now, what can i
do to make the

object stopping in every position present in keyvalue field?

All that i want is that my object starts and stop continuosly in every
position for a configurable time, i.e. just to describe a robot that
stops, make its measurement, and restart again to reach new position.

Thanks in advance.

Best.

O.L.

2006-01-22, 11:02 pm

BoB a formulé ce vendredi :
> Hi all,
>
> I've implemented Positioninterpolator, Orientationinterpolator and
> Timersensor nodes
>
> to make a moving object in my VRML world.
>
> The object moves and turns exactly the way i want, but now, what can i
> do to make the
>
> object stopping in every position present in keyvalue field?
>
> All that i want is that my object starts and stop continuosly in every
> position for a configurable time, i.e. just to describe a robot that
> stops, make its measurement, and restart again to reach new position.
>
> Thanks in advance.
>
> Best.


You could write two times the position, so during this interval the
position won't change (just the same for orientation).
Example :

PositionInterpolator {
key [0 0 0, 2 1 0, 2 1 0, 3 0 0, 0 0 0]
keyValue [0 .25 .5 .75 1]
}

(not tested)

Bye

--
Olivier Ligny
Créateur web free-lance / www.cyber-tamtam.net


BoB

2006-02-07, 11:41 pm

it works!

thanks a lot!

i've doubled both key and keyvalue fields and was the same, but instead
only the keyvalue has to be doubled.

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