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Author max-animation to vrml
klaus

2005-06-17, 7:33 pm

Hi,
I try to export objects with animation from max to vrml. In fact, that
works fine - if I have only one animation for the object.

What I now like to do is that objects have to animations. For example
one part for opening a door. And a second for closing the door again.

With one sequence I can create that movement in max, create a
touchsensor helper object and assign the object with that movement to
the sensor. What I now would like to have is a second touchsensor witch
close the door - or make something else with same object. Is that possible?

Many thanks in advance,
Klaus
klaus

2005-06-18, 7:20 pm

ok - my fault was to link the touchsensor direktly to the object. It
must first linked to a timesensor object, then to the touchsensor.
Thanks to Uwe Woessner.
Klaus

klaus schrieb:
> Hi,
> I try to export objects with animation from max to vrml. In fact, that
> works fine - if I have only one animation for the object.
>
> What I now like to do is that objects have to animations. For example
> one part for opening a door. And a second for closing the door again.
>
> With one sequence I can create that movement in max, create a
> touchsensor helper object and assign the object with that movement to
> the sensor. What I now would like to have is a second touchsensor witch
> close the door - or make something else with same object. Is that possible?
>
> Many thanks in advance,
> Klaus

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