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| Author |
Re: transparent objects with textures
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| > hi,
> i want to use a gif with transparent background as texture on a object.
> how to get the object transparent without setting the texture on it
> transparent,too?
>
> (transparency in the material node changes the transparency of object and
> texture...)
I see no problem here - just use this texture. No need to use Material node
at all. If your object is not transparent where it should be, then check
if your gif is really transparent.
mdk
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| Michael Dana Murphy 2004-09-10, 7:17 pm |
| Hi Stefan
Leave the material a regular solid, the transparent parts of the .gif
(or .png) will become transparent automatically.
Mike (pacranch)
http://www.ktb.net/~pacranch/vrmlresources
"Stefan" <sensorama@gmx.net> wrote in message news:<chhsiv$mri$1@wsc10.lrz-muenchen.de>...
> hi,
> i want to use a gif with transparent background as texture on a object.
> how to get the object transparent without setting the texture on it
> transparent,too?
>
> (transparency in the material node changes the transparency of object and
> texture...)
>
> thx
> stefan
| |
|
| > hi,
> i want to use a gif with transparent background as texture on a object.
> how to get the object transparent without setting the texture on it
> transparent,too?
>
> (transparency in the material node changes the transparency of object and
> texture...)
I see no problem here - just use this texture. No need to use Material node
at all. If your object is not transparent where it should be, then check
if your gif is really transparent.
mdk
| |
| Michael Dana Murphy 2004-09-12, 7:16 pm |
| Hi Stefan
Leave the material a regular solid, the transparent parts of the .gif
(or .png) will become transparent automatically.
Mike (pacranch)
http://www.ktb.net/~pacranch/vrmlresources
"Stefan" <sensorama@gmx.net> wrote in message news:<chhsiv$mri$1@wsc10.lrz-muenchen.de>...
> hi,
> i want to use a gif with transparent background as texture on a object.
> how to get the object transparent without setting the texture on it
> transparent,too?
>
> (transparency in the material node changes the transparency of object and
> texture...)
>
> thx
> stefan
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