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Author what's wrong with it?
mdk

2004-05-18, 7:42 pm

Hello,
Could someone tell me why this behaves diffrently in BS Contact and in
Cortona?:

http://atos.wmid.amu.edu.pl/~d115738/test-cortona.wrl

When you click white box you should move right and left.
It works ok when you don't move at all. But try it after you move
somehow and you'll see the diffrence in Cortona and BS.
In BS it works as it should.

TIA
md

ps. CameraAnimation is a proto that just automatically calculates 'key'
values for its interpolators (given keyValue's).
M.Starzykowski

2004-05-18, 7:42 pm

Użytkownik mdk napisał:
> Hello,
> Could someone tell me why this behaves diffrently in BS Contact and in
> Cortona?:
>
> http://atos.wmid.amu.edu.pl/~d115738/test-cortona.wrl
>
> When you click white box you should move right and left.
> It works ok when you don't move at all. But try it after you move
> somehow and you'll see the diffrence in Cortona and BS.
> In BS it works as it should.
>
> TIA
> md
>
> ps. CameraAnimation is a proto that just automatically calculates 'key'
> values for its interpolators (given keyValue's).



Hello

Link http://atos.... not working.
I suppous so you use a TouchSensor (at this box) and routing
TouchSensor.touchTime TO CameraAnimation.startTime.
And also you use a Vievpoint which is bounded and have
jump field value "TRUE".
CameraAnimation propably send translation parameters to this
Vievpoint.
And...
Cortona using a superposition method for animated viewpoint.
This means so orientation/translation from any node (ex.
PositionInterpolator) are added to orientation / translatione
wchich You are making in this moment.

regards
marcin

ps. sorry for my pooor English ;-))








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