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Author BSContact 6.1 BumpMapping / normal mapping demo
n°6

2004-04-21, 11:05 pm

Hi all,

I have just finished a litle demo that shows the use of a normal map as bump
texture.

The idea is to take the bump infos from a high poly model and then to remap
it on a low-poly model as bumpmapping

Some screens :

http://www.visites-3d.com/visites-3d/demos/screen2.jpg


http://www.visites-3d.com/visites-3d/demos/screen1.jpg


and the demo (it requires BSContact 6.1, DirectX 7, and a Geforce3/Radeon or
higher) :

http://www.visites-3d.com/visites-3...rmalmapdemo.wrl


n°6


Cecile Muller

2004-04-21, 11:05 pm

> Some screens :
>
> http://www.visites-3d.com/visites-3d/demos/screen2.jpg
> http://www.visites-3d.com/visites-3d/demos/screen1.jpg
> http://www.visites-3d.com/visites-3...rmalmapdemo.wrl


Niice, especially the second screenshot :-)
Thanks for showing it.
n°6

2004-04-21, 11:05 pm


"Cecile Muller" <spam@wildpeaks.com> a écrit dans le message de
news:aff31ac6.0404182148.4025440b@posting.google.com...
>
> Niice, especially the second screenshot :-)
> Thanks for showing it.



Thanks :)

here is a new version :

SCREENS :
http://www.visites-3d.com/visites-3d/demos/s1.jpg
http://www.visites-3d.com/visites-3d/demos/s2.jpg
http://www.visites-3d.com/visites-3d/demos/s3.jpg
http://www.visites-3d.com/visites-3d/demos/s4.jpg
http://www.visites-3d.com/visites-3d/demos/s5.jpg
http://www.visites-3d.com/visites-3d/demos/s6.jpg


VIDEO (MediaPlayer) :
ADSL
http://www.visites-3d.com/visites-3...malmapdemo4.wmv

MODEM 56K

http://www.visites-3d.com/visites-3...malmapdemo3.wmv


VRML :
http://www.visites-3d.com/visites-3...rmalmapdemo.wrl



n°6







n°6

2004-04-21, 11:05 pm


"Cecile Muller" <spam@wildpeaks.com> a écrit dans le message de
news:aff31ac6.0404182148.4025440b@posting.google.com...
>
> Niice, especially the second screenshot :-)
> Thanks for showing it.



Sorry, here are the correct video url :

ADSL
http://www.visites-3d.com/visites-3...malmapdemo4.wmv

MODEM 56K

http://www.visites-3d.com/visites-3...malmapdemo3.wmv




n°6




Eckhard M. J?ger

2004-04-21, 11:05 pm

Cool,
did you use DDS Textures or normal maps for bumpmapping?

BTW: a huge off dds textures
http://developer.nvidia.com/object/IO_TTVol_01.html

::VRMLsuck::Bart
http://www.neeneenee.de/vrml/
http://www.neeneenee.de/vrml/forum/
n°6

2004-04-21, 11:05 pm

> Cool,
> did you use DDS Textures or normal maps for bumpmapping?
>


No only normal map in JPG format.

I have try to use DDS in many diferent formats without any success.
But DDS format is very new to me and I may have done some mistakes while
exporting to DDS.

Also it is not that easy without the BSContact BumpMapping doc...

;-)



n°6


Cecile Muller

2004-04-21, 11:05 pm

> Also it is not that easy without the BSContact BumpMapping doc...
> ;-)


That may be easier with the SDK then ;-p
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