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| Dan Dan the Magic Man 2004-04-05, 10:47 pm |
| Hi guys in relitivly new to Vrml, and very new to this forum.
Wanted to know if its possible to increse gravity in a virtual world? I have
made a virtual art gallery including a working lift but the problem is that
the lift decends faster than the view? so hense is there any way to increase
the speed in which you fall and hence the gravity.
Secondly, how hard is it to create image maps and select images via
co-ordinates. So that in essence all my pictures in the gallery could be
made into 1 image and each of the picture extracted from 1 image?
cheers guys,
Dan
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| Joerg Scheurich aka MUFTI 2004-04-05, 10:47 pm |
| > made a virtual art gallery including a working lift but the problem is that
> the lift decends faster than the view? so hense is there any way to increase
> the speed in which you fall and hence the gravity.
Simply move your whole world upwards 8-)
> Secondly, how hard is it to create image maps and select images via
> co-ordinates. So that in essence all my pictures in the gallery could be
> made into 1 image and each of the picture extracted from 1 image?
This do not sound like a good idea: a lot of graphics cards tend to have
buildin resolution limits (e.g. 1024x1024 or 2048x2048) about texture
size.
It may be possible, that a VRML browser reduce the size of the one big
image before you are able to map the coordinates....
so long
MUFTI
--
Wenn Sie ein Videospiel benutzen, das am Bildschirm angeschlossen
ist, sollten Sie entsprechend der Anschlusskabellaenge Abstand vom
Bildschirm halten.
(Aus dem Handbuch einer Nvidia MX2 Graphikkarte von Elsa)
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