| Joerg Scheurich aka MUFTI 2004-03-18, 3:30 pm |
| > Can someone please have a look at the code below
It looks like, this is not the part of the code, that is causing problems...
> ... and when offset is commented out the object is placed in the center
> of the world.
Possibly, you made something similar to the following (translation is
overwritten, you may need a additional Transform here):
#VRML V2.0 utf8
DEF Transform1 Transform
{
children
[
Shape
{
appearance Appearance
{
material Material
{
}
}
geometry Sphere
{
}
}
DEF PlaneSensor1 PlaneSensor
{
}
]
translation 4.780868 0 0
}
ROUTE PlaneSensor1.translation_changed TO Transform1.set_translation
|