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Blender 2.36 available
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| Eckhard M. J?ger 2004-12-23, 7:16 pm |
| After weeks of stabilizing, bug fixing and performance tuning Blender
2.36 is available. It adds support for normal maps too.
Blender supports VRML and X3D.
http://www.blender3d.org/
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| bensmyth 2004-12-23, 7:16 pm |
| > After weeks of stabilizing, bug fixing and performance tuning Blender
> 2.36 is available. It adds support for normal maps too.
> Blender supports VRML and X3D.
>
> http://www.blender3d.org/
It supports X3D?!?
No it doesn't!
"Unknown file type....."
Supports VRML?!?!?!??!
Again.... unknown file type!
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| Joerg Scheurich aka MUFTI 2004-12-27, 12:14 pm |
| >> 2.36 is available. It adds support for normal maps too.
[color=darkred]
> It supports X3D?!?
> No it doesn't!
> "Unknown file type....."
> Supports VRML?!?!?!??!
> Again.... unknown file type!
The newer Blender version are delivered with some export plugins.
On some systems, you can not use this plugins, if you do not installed
python2.3 - of course you need strace or strings to find out, that you
installed the wrong Python version 8-)
But at least Blender natively support VRML Version 1.0, not only by writing
also by reading 8-)
AFAIK you need to press "ALT-C" before using the VRML 2.0 export plugin
to convert surfaces like NURBS to a mesh.
Do someone know, how to specify the number of polygons in the resulting
mesh, when pressing "ALT-C" ?
so long
MUFTI
--
If you have a thread that uses Sleep with infinite delay, the
system will deadlock.
(from the MSDN Documentation)
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| bensmyth 2004-12-28, 7:17 pm |
| > After weeks of stabilizing, bug fixing and performance tuning Blender
> 2.36 is available. It adds support for normal maps too.
> Blender supports VRML and X3D.
>
> http://www.blender3d.org/
It supports X3D?!?
No it doesn't!
"Unknown file type....."
Supports VRML?!?!?!??!
Again.... unknown file type!
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