This is Interesting: Free Magazines for Graphics designers and webmasters
Home > Archive > VRML > January 2004 > Win Blender 1.7 and 256 colors
You are viewing an archived Text-only version of the thread.
To view this thread in it's original format and/or if you want to reply to
this thread please [click here]
| Author |
Win Blender 1.7 and 256 colors
|
|
| Heiko Recktenwald 2004-01-18, 7:30 pm |
| Hi, I am trying to run blender on an old laptop, just for demonstrations,
small things, but all I get is the "ERROR: blender requires more
than 256 colors to run." message. Google showed me a piece of code
but I am not a programmer. Is there any workaround or even an older version
of blender that would do it? I remember blender running nicely with 256
colors on FreeBSD.
Thanks,
H.
uzs106 at
uni-bonn.de
| |
| Joerg Scheurich aka MUFTI 2004-01-19, 12:31 pm |
| > small things, but all I get is the "ERROR: blender requires morequote:
> than 256 colors to run." message.
....quote:
> I remember blender running nicely with 256
> colors on FreeBSD.
When you try it under XFree86, it suspect, it is not blenders fault:
Modern versions of Mesa3D (a OpenGL clone) do not support 8 Bit/256 Color
displays.
Maybe it can downgrade to a old version of Mesa3D.
so long
MUFTI
--
Auserlesener Halt, da Video oder Lebhaftigkeit-Klammer zu halten
(aus einem Softwarehandbuch, Stichworte: animation und clip)
| |
| Heiko Recktenwald 2004-01-19, 7:30 pm |
|
Dear Mufti,
Joerg Scheurich aka MUFTI <rusmufti@helpdesk.rus.uni-stuttgart.de> wrote:quote:
> ...
I shouldnt have mentioned FreeBSd, it still runs nicely there.
My problem is Windows 95 :-)
The sentense is mentioned in the sources, ask google,
it doesnt say anything to me.
Ever tried to run XFree on an old 486 laptop?
I once did it, even blender did run, but much to slow,
same with Cecilia, even for the most simple things to slow.
But better than nothing, ok,
Heiko
[QUOTE][color=darkred]
>
> When you try it under XFree86, it suspect, it is not blenders fault:
> Modern versions of Mesa3D (a OpenGL clone) do not support 8 Bit/256 Color
> displays.
> Maybe it can downgrade to a old version of Mesa3D.
>
> so long
> MUFTI
| |
| Joerg Scheurich aka MUFTI 2004-01-20, 8:29 am |
| > Ever tried to run XFree on an old 486 laptop?
80486 DX2 50
20 MB RAM
640x480 Screen Resolution
256 Colors / 8 Bit Color depth
ancient Slackware Linux
quote:
> I once did it, even blender did run, but much to slow,
> same with Cecilia, even for the most simple things to slow.
The 80486 DX2 50 can successfully run lookat 0.8.1 (VRML browser),
white_dune (VRML editor) and AC3D (3D modeller with VRML export).
Performance is less than 1 frame per second for a modell with 200 polygons
and no textures, but it forms a rather complete VRML development
environment 8-)
so long
MUFTI
--
Dies mag auf Windows 3.1 hinter ihnen versteckt werden.
(aus einem Softwarehandbuch)
| |
| Heiko Recktenwald 2004-01-22, 6:33 pm |
| >> Ever tried to run XFree on an old 486 laptop?quote:
>
> 80486 DX2 50
> 20 MB RAM
Well, I now have 20 MB, but did my tests with 8.
On another machine.
And 33 instead of 50.
FreeBSD 3.5 which sits somewhere in Australia.
Good luck!
H.
| |
| Joerg Scheurich aka MUFTI 2004-01-23, 9:30 am |
| >>> small things, but all I get is the "ERROR: blender requires morequote:
[QUOTE][color=darkred]
> My problem is Windows 95 :-)
In this case: i also have problems, running OpenGL programs with
256 colours, cause the 3D Window goes technicolor 8-(
I know, this is possible, cause cosmoplayer can do it.
I tried to use glEnable(GL_DITHER), but this do not help.
Has the blender solution (you found) something to do with that ?
so long
MUFTI
--
Gehen Sie zur Prozess-Speisekarte, auserlesener Resize, und dann
klicken Sie den Anfall zu Fenster-Knopf an.
(aus einem Software-Handbuch, Stichworte: menu und access)
| |
| Heiko Recktenwald 2004-01-25, 8:30 pm |
| Joerg Scheurich aka MUFTI <rusmufti@helpdesk.rus.uni-stuttgart.de> wrote:quote:
>
>
> In this case: i also have problems, running OpenGL programs with
> 256 colours, cause the 3D Window goes technicolor 8-(
> I know, this is possible, cause cosmoplayer can do it.
> I tried to use glEnable(GL_DITHER), but this do not help.
> Has the blender solution (you found) something to do with that ?
Dear Mufti, no, I have no solution, I had never problems on FreeBSD.
And I am shure I was on 256 colors sometimes ;-)
I thought it is just this one Windows binary, 1.7 something, and some
cool person would tell me a link to some even older version, 1.5
or whatever, that would do it.
I am not a great VRML artist, btw, did some "classical" 3d, but I
do use it mostly for movie manipulations, projections onto
moving objects etc, like http://intra.b.lab.net/~uzs106/bla/schnee.mpg .
Bubble movies.
Anyway, best,
H.
Maybe this laptop has just the wrong graphics chip, but it has 20 MB RAM ;-)
|
|
|
| | Copyright 2003 - 2008 forum4designers.com Software forum Computer Hardware reviews |
|