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Convert VRML2 to X3D
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| Mark McKay 2004-01-11, 1:29 pm |
| I have a number of VRML97 models that were generated from Maya, which
I need to display in a Java program. I've been using the Xj3D library
so far to import and display them; however this library parents every
piece of geometry to a Shared node internally which makes the compiled
scene graph useless for doing much other than displaying it as is.
I'm thinking of writing my own X3D parser to get the scene graph
contructed in the style that I want. I'd prefer the XML format since
I can rely on existing XML parsing tools rather than having to
recreate everything with javacc (which took me nearly a month to
implement the VRML97 spec last I tried it).
However, as far as I can tell, Maya will only export to the VRML97
format. Are there any tools out there that can convert VRML97 to X3D?
Alternately, are there any freely available plugins that ill let Maya
export X3D?
Mark McKay
--
http://www.kitfox.com
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| www.vizx3d.com
"Mark McKay" <mark@kitfox.com> wrote in message
news:52de739f.0401110855.973e1d6@posting.google.com...quote:
> I have a number of VRML97 models that were generated from Maya, which
> I need to display in a Java program. I've been using the Xj3D library
> so far to import and display them; however this library parents every
> piece of geometry to a Shared node internally which makes the compiled
> scene graph useless for doing much other than displaying it as is.
>
> I'm thinking of writing my own X3D parser to get the scene graph
> contructed in the style that I want. I'd prefer the XML format since
> I can rely on existing XML parsing tools rather than having to
> recreate everything with javacc (which took me nearly a month to
> implement the VRML97 spec last I tried it).
>
> However, as far as I can tell, Maya will only export to the VRML97
> format. Are there any tools out there that can convert VRML97 to X3D?
> Alternately, are there any freely available plugins that ill let Maya
> export X3D?
>
> Mark McKay
> --
> http://www.kitfox.com
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