This is Interesting: Free Magazines for Graphics designers and webmasters  


Home > Archive > VRML > January 2004 > Convert VRML2 to X3D





You are viewing an archived Text-only version of the thread. To view this thread in it's original format and/or if you want to reply to this thread please [click here]

Author Convert VRML2 to X3D
Mark McKay

2004-01-11, 1:29 pm

I have a number of VRML97 models that were generated from Maya, which
I need to display in a Java program. I've been using the Xj3D library
so far to import and display them; however this library parents every
piece of geometry to a Shared node internally which makes the compiled
scene graph useless for doing much other than displaying it as is.

I'm thinking of writing my own X3D parser to get the scene graph
contructed in the style that I want. I'd prefer the XML format since
I can rely on existing XML parsing tools rather than having to
recreate everything with javacc (which took me nearly a month to
implement the VRML97 spec last I tried it).

However, as far as I can tell, Maya will only export to the VRML97
format. Are there any tools out there that can convert VRML97 to X3D?
Alternately, are there any freely available plugins that ill let Maya
export X3D?

Mark McKay
--
http://www.kitfox.com
Sponsored Links


Copyright 2003 - 2008 forum4designers.com  Software forum  Computer Hardware reviews