| Author |
start animation after anotherone is finished
|
|
| Robert Ludewig 2003-12-04, 1:00 pm |
| Using VRML V2.0 how can I start an animation after another animation
is finished?
Something like that:
I have a red spheres and a blue sphere. After the red sphere moved
from lef to right the blue sphere shall move from top to bottom.
It is probally a routing (ROUTE) issue (?)
Maybe you have a little example scene ?
| |
| M.Starzykowski 2003-12-04, 1:00 pm |
| Hello
Try it
DEF c1 TimeSensor {} #first animation timer
DEF c2 TimeSensor {} #second animation timer
ROUTE c1.stopTime TO c2.startTime
regards
marcin
Użytkownik Robert Ludewig napisał:quote:
> Using VRML V2.0 how can I start an animation after another animation
> is finished?
>
> Something like that:
>
> I have a red spheres and a blue sphere. After the red sphere moved
> from lef to right the blue sphere shall move from top to bottom.
>
> It is probally a routing (ROUTE) issue (?)
> Maybe you have a little example scene ?
| |
| Robert Ludewig 2003-12-04, 1:00 pm |
| cool, now that was simple , thank you
|
|
|
|
| Copyright 2003 - 2008 forum4designers.com Software forum Computer Hardware reviews |