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Author DooM 3 GriD EffecT
RedHatFan

2005-08-28, 7:27 pm

Hello friends!
I have a question about flash and will be pleased if you help me find out the
answer......so anyone of you played DooM 3?
Have you noticed the effect of the grid in the main menu?What i am talking
about is the lines that flash when you move the mouse over them....however i
did this effect in FLASH but with so many movieclips the movie lags brutaly(on
640x480 and graphics set to LOW) Can you tell me if there is a way to make this
run smoothly?All lines were jpgs not drawn in Flash.

For the people who haven't played doom i'll try to explain what i'm up to:
Imagine that you have a black Document in flash.Imagine you have a grid like
the one you can see from the View->Grid menu.Now imagine that this grid has
alpha set to 10%.When you move the cursor over one of the lines it's alpha(the
line alpha not the whole grid) suddenly becomes 70% than it slowly fades back
to 10% (for about 15 frames in Document set to 24 frames per second).This
effect should be applyed to all lines in the grind.

So.....how do i do this run smoothly in flash?

Thanks for you replies.I appreciate your help!

Lernakow

2005-08-29, 7:22 pm

You've just said how to do it:
Create a MC representing single line. This MC stops in its first frame where
its alpha is set to 10% and has an onRollOver reaction causing it to jump to
frame two where alpha is 70% and proceed through frame 16 decreasing alpha to
10%. Multiply those line all over the stage to create a grid.
PS: I didn't play D3 so I imagine the effect basing on description.

Nephthys101

2005-08-30, 7:39 pm

Helps to be using one single movieclip symbol, of just one grid line, and
duplicate and transform (rotate 90?, stretch to fit etc) multiple instances all
over the stage. Having many symbols in the library (effectively one for each
grid line) is a waste of space.

But your main problem is probably using imported .jpegs. Flash isn't great at
handling large quantities of animated bitmaps at once; it's fundamentally
vector-based. Why can't you just draw a line in flash? You have complete
control over colour, thickness, style etc, and you could turn it into a graphic
/ movie clip symbol, and animate that. Not only would it probably run
beautifully smoothly, but unlike an imported jpeg would be a truely crisp
perfect (in other words loss-less quality) grid-line.

:: Nephthys

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