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Author Fading help
thorny_moloch

2005-08-23, 4:20 am

i need some big time help with fading things!!
I've been trying and trying to but it wont fade once i test the movie. someone please help!!!:confused;
Centerpoint Computer

2005-08-23, 7:28 am

What exactly are you trying to fade?

Add a square to frame one in your time-line. Convert it into a graphic. Set
the alpha to zero. Click in frame 60 and insert a keyframe. The object in the
first frame is copied across all of the frames and into frame 60. Click frame
60 and then modify the alpha on that rectangle, making sure you're addressing
frame 60.

Right click anywhere on the layer on frame 1 or 60, or anywhere between them,
and click insert tween.

There should be an arrow pointing from the keyframe on frame 1 to the 60th
frame. Test your movie. Voila!

thorny_moloch

2005-08-23, 8:08 pm

ok it worked BUT....does it only work if the keyframe is on the 60th frame? b/c
i tried it on the 30th and it didnt even fade when i tested it.

also how can i do two different fades at different times....the same way? or
what......

Centerpoint Computer

2005-08-23, 8:09 pm

There are many ways to do it, including using action script, but for now, don't
worry about that.

You can make your tween as long or short as you want, and you can adjust your
frame rate on your document to allow for more detailed and less choppy
animations.

You could drag the keyframe at frame 60 and slide it over to frame 30, or 31,
or out to 73. The only constraint is that the tween will only affect what's
between your starting and ending keyframe on any given layer.

Make sure you always set the tween so you see the blue timeline content and
the arrow pointing from the starting keyfram to the ending or "pivoting"
keyframe. Each keyframe is a point that you have defined as a pivot or a
stopping point for your animation. If you were drawing a cartoon, you would be
drawing each cell (frame) individually. In that case, you'd probably have a
keyframe in every frame. Tweening is designed to speed up your animation
process by filling in the blanks for you, but it won't help you in animating
say, a stick figure walking. You would have to create a completely separate
movie clip in your library, draw your stick figure walking, and then place that
movie clip on the stage. Then, you could create a tween that slowly moves your
stick figure movie clip across the stage. When you run the animation, the
movie inside the movie (stick figure walking) will run while the main movie
will slide your stick figure across the stage making it look like it is walking
across the screen.

You could create another tween on a different layer to accomodate your second
object. For instance, you could use layer 1,2, and 3 for three separate photos
that you want to fade in. Each would be an imported bitmap, converted to a
graphic, then placed on a keyframe in the timeline (one photo per layer.)
Stagger your keyframes on each layer so each photo fades in at different times.
After you've created your first frames for each photo, set the alpha for each
photo to zero. Then, click somewhere down the timeline and press F6 to insert
a new keyframe on each layer. Set the alpha to 100% on that keyframe for each
photo. Drag your cursor around the entire lot (all three layers and all
keyframes) then right click and create the tween. It should fade all 3 photos
at different times and depending on the length of each photo's tween, at
different rates.


octav20xx

2005-08-24, 4:31 am

see
http://www.infobytedb.ro/i_b/tutorial/animatii.htm
http://www.infobytedb.ro/i_b/lectii...flash&lectie=l9

You have some sources here !

Anyway ... like Centerpoint Computer sais, there are a lot of ways to create
an animation. Find in the manual
- shape tween
- motion tween

About actionScript, you can use the _alpha property !

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