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Home > Archive > Flash Site Design > March 2005 > Re: HELP! Image size limits in Flash?





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Author Re: HELP! Image size limits in Flash?
timberfish

2005-03-18, 4:24 am

On 2005-03-17 10:03:00 -0800, "mlstover" <webforumsuser@macromedia.com> said:

> Please help - I really need to solve this soon!
>
> My client has an image gallery which is 10,440 pixels wide (imported
> as a jpeg). Via left/right arrows, the user can move the gallery MC
> across the stage. This works fine until we reach the 9000 pixels mark
> and the image just stops.
> Is this because there is a size limit to images in flash or is the
> problem more likely the result of problems with my scrolling code?
>
> Also, assuming I get the size thing figured out, is there a way to
> keep the clip from scrolling off screen on each end? I thought I had
> it, but it doesn't work.... I can always post my fla file if need be.


I'm not sure exactly what you're doing, but you should never load an
image of that size all at once. It'd be better to split your gallery
image into sections that are managable and load them in pieces. It
requires more AS coding, but you can get an equally seamless experience
and not have to deal with these size issues.

Also, I have no idea how you plan on the clip "not" scrolling off
screen at 10,440 pixels wide - maybe I'm misunderstanding.
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dalewb

2005-03-20, 6:42 pm

Try breaking the image up into separate squares and loading all those
individually. I know Photoshop can do this, I just don't know exactly how. It
can also be done manually in Photoshop (crop the image and save each cropped
section as a separate file - just be careful with the original!) Something
that might be of use to you is zooming websites where the entire image could be
displayed to the viewer all at once in a tiny semblance of the full-sized
version. Then the user clicks on zones or hotspots to zoom in to that section,
which then fills the screen. Look at www.matthewmahon.com to see an exmple of
this used for many photos instead of one huge one.

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