This is Interesting: Free Magazines for Graphics designers and webmasters  


Home > Archive > Flash Site Design > October 2005 > i just want a bloody fade-in





You are viewing an archived Text-only version of the thread. To view this thread in it's original format and/or if you want to reply to this thread please [click here]

Author i just want a bloody fade-in
macarissa

2005-09-20, 4:20 am

okay, after two hours, i'm feeling like a complete idiot. i just want to take
a simple jpeg image and have it fade in from a black background. i've tried
everything: converting the image to a symbol, changing the opacity, creating a
motion tween, etc. -- all of the stuff the tutorials tell you to do. however,
for some reason, i cannot get the first keyframe and the last keyframe to be
DIFFERENT IN THEIR OPACITY. i'll click on one, set it to 0%, click on the
other, change it to 100%, and then go back to the first to set the create the
motion tween and the changes from the last frame have been applied to the
first. i've tried doing it in different orders, with different things
selected, with DIFFERENT IMAGE ALL TOGETHER, and the opacities seem to be
somehow linked. wtf? i just need a stupid fade-in!:confused;:disgust;

jimmeeruckus

2005-09-20, 4:20 am

Coming from Flash 5, I noticed Flash 8 handles transitions a bit differently,
by embedding the transition into a tween. Right-click the object on the
stage-->timeline effects-->transform/transition-->transition. Which will open
a transition wizard for you to tweak.

angel780466

2005-09-20, 4:20 am

make sure your jpeg isn't a "progressive scan".
David Stiller

2005-09-20, 4:20 am

>> okay, after two hours, i'm feeling like a complete

Not to worry. The main thing is to make sure your imported JPG has been
converted to a symbol (typically graphic or movie clip). It's the state of
being a symbol that allows you to apply changes to keyframes and have them
tween (specifically a Motion tween, which is what you'll need for this JPG).

[color=darkred]
> Coming from Flash 5, I noticed Flash 8 handles transitions
> a bit differently, by embedding the transition into a tween.


If you use the Timeline Effect, yes -- otherwise, traditional Shape and
Motion tweens are the same as they ever have been.

> make sure your jpeg isn't a "progressive scan".


This has nothing to do with it. :) Flash can import both progressive
and non-progressive JPGs just fine. It was loading via ActionScript that
required non-progressive JPGs, and even that changed since the release of
Flash 8.


David
stiller (at) quip (dot) net
"Luck is the residue of good design."


angel780466

2005-09-20, 4:20 am

Right sorry about the confusion. Although I thinks it's recomended not to use
progressive scan for jpegs in Flash.
For more info:



Originally posted by: Newsgroup User

> make sure your jpeg isn't a "progressive scan".


This has nothing to do with it. :) Flash can import both progressive
and non-progressive JPGs just fine. It was loading via ActionScript that
required non-progressive JPGs, and even that changed since the release of
Flash 8.


David
stiller (at) quip (dot) net
"Luck is the residue of good design."




http://www.macromedia.com/cfusion/k...cfm?id=tn_16389

David Stiller

2005-09-20, 11:20 pm

That technote refers to the fact that only non-progressive JPGs can be
loaded dynamically into Flash 6 Player and Flash 7 Player. Flash 8 Player
handles either kind of JPG dynamically.

Importing progressive scan JPGs into the IDE causes no problems at all.
I don't see where that technote recommends otherwise. :)


David
stiller (at) quip (dot) net


"angel780466" <webforumsuser@macromedia.com> wrote in message
news:dgo51e$dad$1@forums.macromedia.com...
> Right sorry about the confusion. Although I thinks it's recomended not to
> use
> progressive scan for jpegs in Flash.
> For more info:
>
>
>
> Originally posted by: Newsgroup User
>
>
> This has nothing to do with it. :) Flash can import both progressive
> and non-progressive JPGs just fine. It was loading via ActionScript that
> required non-progressive JPGs, and even that changed since the release of
> Flash 8.
>
>
> David
> stiller (at) quip (dot) net
> "Luck is the residue of good design."
>
>
>
>
> http://www.macromedia.com/cfusion/k...cfm?id=tn_16389
>



macarissa

2005-09-20, 11:20 pm

Thanks for the suggestions, but I've already tried these things. This is the
problem. Here is what I am doing:

Select first keyframe, place symbol.

Select last keyframe, place symbol.

Go back to first keyframe, change opacity to 0.

Go back to last keyframe, change opacity to 100.

Go back to first keyframe, it has been changed BACK to 100. At this point I
can either continue to jump back and forth between the frames, changing each
one from 0 to 100, or I can try to do the motion tween. Neither works.

Any more suggestions?

posted.by\(Vern\);

2005-09-20, 11:20 pm

Looks like you are placing the same image from the library twice. ? That
could create an issue. Try placing the image on the stage at a keyframe.
Now click the timeline down a few frame and create a second keyframe. Your
image will ALREADY be there, no need to place it. NOW you should be able to
create your tween. Try and let us know.


--
Regards,
--Vern
===========================
onClipEvent(doSomethingStupid){
setProperty("Face", color, #FF0000);
_root.audio = "uh oh!";
}


angel780466

2005-09-21, 4:37 am

Thanks for the further clairification.... brain fart I guess. :)

Originally posted by: Newsgroup User
That technote refers to the fact that only non-progressive JPGs can be
loaded dynamically into Flash 6 Player and Flash 7 Player. Flash 8 Player
handles either kind of JPG dynamically.

Importing progressive scan JPGs into the IDE causes no problems at all.
I don't see where that technote recommends otherwise. :)


David
stiller (at) quip (dot) net


"angel780466" <webforumsuser@macromedia.com> wrote in message
news:Dgo51e$dad$1@forums.macromedia.com...
> Right sorry about the confusion. Although I thinks it's recomended not to
> use
> progressive scan for jpegs in Flash.
> For more info:
>
>
>
> Originally posted by: Newsgroup User
>
>
> This has nothing to do with it. :) Flash can import both progressive
> and non-progressive JPGs just fine. It was loading via ActionScript that
> required non-progressive JPGs, and even that changed since the release of
> Flash 8.
>
>
> David
> stiller (at) quip (dot) net
> "Luck is the residue of good design."
>
>
>
>
> http://www.macromedia.com/cfusion/k...cfm?id=tn_16389
>





:confused;

Chopsuey80

2005-09-21, 7:24 pm

I don't know if anyone discussed this but try it:

Place your image symbol on the first frame and do the same as the second, i'm
sure you got that. Now, click on the first frame again and click on the symbol
itself. At the bottom you should see a little menu that says color, click on
it to find "Alpha" and adjust it to whatever setting you like then create the
motion tween and It should work for you.

El Jay Kay

2005-09-25, 3:17 am

Hi -
Try it the easy way!
Just place the image in a m. clip symbol and put it on the stage.
In Properties, set it's alpha to 0.

On the main t-line, use:
mypic_mc.onEnterFrame = function(){
if (this._alpha <100){
this._alpha += 1;
}
}

And just up the # if you want it to be faster.

Good luck,
El

David Stiller

2005-09-26, 10:17 pm

El,

> Try it the easy way!


Ehh, easy is in the eye of the beholder. ;) Your suggestion is a good
one, but, for example ...

> On the main t-line, use:
> mypic_mc.onEnterFrame = function(){


.... you didn't specify to give this clip the instance name mypic_mc, and
someone who doesn't normally code would have no idea that the above
ActionScript sample requires that.

For basic dissolves/transitions, I would say a tween is even easier than
the above (takes only a few clicks and no typing at all). The OP is
obviously missing something he or she cannot see, because tweens really
*are* that simple. Any luck, macarissa?


David
stiller (at) quip (dot) net
"Luck is the residue of good design."


charmarsh

2005-10-23, 6:16 pm

Make sure you save your jpeg as a MOVIE symbol not a graphic or you won't be able to change the alpha %.
Chris (mudbubble)

2005-10-23, 6:16 pm

That is 100% false - you can and always have been able to apply alpha to instances of graphic
symbols - why do you think you can not?



charmarsh wrote:
> Make sure you save your jpeg as a MOVIE symbol not a graphic or you won't be able to change the alpha %.

Sponsored Links


Copyright 2003 - 2008 forum4designers.com  Software forum  Computer Hardware reviews