| JOelle 2004-06-24, 7:16 pm |
| Hello,
gotoandPlay (in the same scene) display a blank frame before playing
the assign frame number when jpg or gif or swf are loaded using
loadMovie in a MC placed on the main time line.
Here is what I try to do:
I created a slide show of 5 JPGs with transition between them.
JPGs are loaded using the loadMovie and placed on a Movie Clip
loadMovie("pict1.jpg", "_root.pict1");
Movie Clip "pict1" is located on the main time line and a motion path
mask applies to it to do the transition between images.
I want to loop this movie.
To do so from JPG 5 (the last) I repeated the transition to JPG 1 and
from JPG 1 on frame 100 I putted a gotoAndPlay (10) which is jumping
to JPG 1 just before playing transition on the JPG 2.
From JPG1 on the last frame to JPG 1 on frame 10 there I have a blank
frame appearing. Like a flash… I need to get ride of that.
I did a test with JPG imported into the library of my main movie and
placed manually in the good MovieClip and then I do not have the
problem. So, problem might be related to loadMovie function.
I did a test with a JPG loaded using the LoadMovie action but directly
on the main time line level (not on the MC) and then I do not have the
problem … but then my mask does not apply anymore to my JPG.
Thanks for the help on this!
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