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Home > Archive > Flash Site Design > May 2004 > hi all new site for you all to rip apart lol





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Author hi all new site for you all to rip apart lol
privatenews.microsoft.com

2004-05-13, 5:37 pm

This is my second attempt at a website :)

feel free to be critical, except regarding the content which I had no
control over! I know that there are page turn effects that are better but It
was an excercise in animation that I wanted also, one page is frame by frame
another is shape tween.

I am aware that there are issues with login, especially from the
lowbandwidth and no flash sites,

I wouldnt bother going to the main site unless u have broadband lol!

Cheers in advance!


privatenews.microsoft.com

2004-05-13, 5:37 pm

lol I fink i fluffed that one :P

http://www.itfutures-uk.com

everyones a critic :P

"privatenews.microsoft.com" <ruffup@msn.com> wrote in message
news:c8085l$58g$1@forums.macromedia.com...
> This is my second attempt at a website :)
>
> feel free to be critical, except regarding the content which I had no
> control over! I know that there are page turn effects that are better but

It
> was an excercise in animation that I wanted also, one page is frame by

frame
> another is shape tween.
>
> I am aware that there are issues with login, especially from the
> lowbandwidth and no flash sites,
>
> I wouldnt bother going to the main site unless u have broadband lol!
>
> Cheers in advance!
>
>



Peter Blumenthal

2004-05-13, 5:37 pm

A URL would be handy... ;)

--
---------------------------------------
http://www.phageinteractive.com
PhageInteractive Ltd.
remove mm_ to mail
---------------------------------------
'If I come across as a grumpy and twisted old man, it's just because I'm a
grumpy, twisted, old man." - me
---------------------------------------


Adman2004

2004-05-13, 5:37 pm

Where's the link?
martyrme

2004-05-13, 5:37 pm

In my opinion, your website had 2 major flaws.
1. The shapes are bitmap and they would look much nicer as vector shapes.
2. You didn't define dimentions to your flash document so on a 1280x1024
resolution, it doesn't look so clean.

Peter Blumenthal

2004-05-13, 5:37 pm

> lol I fink i fluffed that one :P

heh - easily done - once at least ;)

> everyones a critic :P


indeed, and so...


The site looks too cluttered to me, and really quite dull design wise. The
animated menu on the home page is impractical and distracting. From a
useability standpoint, it's really annoying to have to press the back button
to choose a new menu option, and if you go to the 'what do we offer' section
and choose a heading, it pops up the window. If you then choose another
heading (which as you have clicked on the original window, hides the popup)
the new content is hidden.

To summarise (and I'm not trying to be cruel here, just giving my honest
opinion) I found the site ugly and hard to use :( Sorry for such harsh
words.

--
---------------------------------------
http://www.phageinteractive.com
PhageInteractive Ltd.
remove mm_ to mail
---------------------------------------
'If I come across as a grumpy and twisted old man, it's just because I'm a
grumpy, twisted, old man." - me
---------------------------------------


g60vdub

2004-05-13, 5:37 pm

It needs some division between navigation and content elements. I would also suggest the use of more graphical elements and maybe an image or two.
Adman2004

2004-05-14, 12:10 am

Sorry...it doesn't "invite" me to read it. Looks too plain and boring and "text heavy". So...I didn't read it. :-( Sorry.
privatenews.microsoft.com

2004-05-14, 7:28 am

Gees u lot are critical hehe, good job I dont take it personal, thanks for
the feedback, anything that I should keep?? or shall I scrap it and start
again telling them to stop trying to be so wordy and do it with pictures
lol!




"Adman2004" <webforumsuser@macromedia.com> wrote in message
news:c80o7t$r68$1@forums.macromedia.com...
> Sorry...it doesn't "invite" me to read it. Looks too plain and boring and

"text heavy". So...I didn't read it. :-( Sorry.


privatenews.microsoft.com

2004-05-14, 7:28 am

"Peter Blumenthal" <mm_pete@phageinteractive.com> wrote in message
news:c80h31$hmh$1@forums.macromedia.com...

To summarise (and I'm not trying to be cruel here, just giving my honest
opinion) I found the site ugly and hard to use :( Sorry for such harsh
words

thats what I thought but my boss seems to think its great lol, mby now ill
get to do it my way :) I started here as a project manager and cant for the
life of me understand why i ended up doing this website :),


Peter Blumenthal

2004-05-14, 9:28 am

Project manager to Flash designer in one easy job ;)

good luck with it all.

--
---------------------------------------
http://www.phageinteractive.com
PhageInteractive Ltd.
remove mm_ to mail
---------------------------------------
'If I come across as a grumpy and twisted old man, it's just because I'm a
grumpy, twisted, old man." - me
---------------------------------------

..


acadian

2004-05-15, 7:28 am

I had a G.D. student do his work week apprenticeship with me this year and one
day he asked what separated a good flash (not html) site designer from a bad
one. Actionscript? Animated illustrations? Zippy intro's? No. User driven
navigation, that's it, really. Your site unfortunately does not offer user
driven navigation and it really is the first thing you should work on. By that
I mean simply this, as you navigate deeper into a flash site, more often than
not (and this is due to the complexity of managing multiple mc's and instances)
in an amateur site you are confronted with the infamous "back" button. Nothing
else to navigate by. While this may suffice for the casual surfer, pro's know
that this is the sign of poor pre stage planning and understanding of flash.
Hit any of the top developers sites and take notice not of all the eye candy,
rather the fact that no matter where you are in the site, ALL of your
navigation options are readily available and accesible at ALL times. Take this
one step further and note that the integrity of scene transitions are also
maintained from any navigational link within the site and you have a good flash
site. This is not as simple as it sounds to accomplish.

My 2 cents...

Brit

2004-05-15, 9:28 am

Yes, way to much text. Usually people wont want to stick around on your
site and read everything. You might want to hire a designer. Design is a
skill and a talent that most left brain people just do not have.




"privatenews.microsoft.com" <ruffup@msn.com> wrote in message
news:c8085l$58g$1@forums.macromedia.com...
> This is my second attempt at a website :)
>
> feel free to be critical, except regarding the content which I had no
> control over! I know that there are page turn effects that are better but

It
> was an excercise in animation that I wanted also, one page is frame by

frame
> another is shape tween.
>
> I am aware that there are issues with login, especially from the
> lowbandwidth and no flash sites,
>
> I wouldnt bother going to the main site unless u have broadband lol!
>
> Cheers in advance!
>
>



privatenews.microsoft.com

2004-05-15, 5:29 pm

thanks acadian,,

im going to start over with the whole site :)

this has taught me alot in such a short time and your feedback is valued


"acadian" <webforumsuser@macromedia.com> wrote in message
news:c84i0u$jvc$1@forums.macromedia.com...
> I had a G.D. student do his work week apprenticeship with me this year and

one
> day he asked what separated a good flash (not html) site designer from a

bad
> one. Actionscript? Animated illustrations? Zippy intro's? No. User driven
> navigation, that's it, really. Your site unfortunately does not offer user
> driven navigation and it really is the first thing you should work on. By

that
> I mean simply this, as you navigate deeper into a flash site, more often

than
> not (and this is due to the complexity of managing multiple mc's and

instances)
> in an amateur site you are confronted with the infamous "back" button.

Nothing
> else to navigate by. While this may suffice for the casual surfer, pro's

know
> that this is the sign of poor pre stage planning and understanding of

flash.
> Hit any of the top developers sites and take notice not of all the eye

candy,
> rather the fact that no matter where you are in the site, ALL of your
> navigation options are readily available and accesible at ALL times. Take

this
> one step further and note that the integrity of scene transitions are also
> maintained from any navigational link within the site and you have a good

flash
> site. This is not as simple as it sounds to accomplish.
>
> My 2 cents...
>



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